Build a web app the converts video to animated GIF with Web Assembly. 378 words.
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Web Assembly (WASM) opens the door to building high-performance apps in the browser with languages other than JavaScript. Software normally reserved for installed desktop apps can now run in the browser with near-native performance. The following tutorial demonstrates how to use FFmpeg.wasm to perform CPU-intensive video editing tasks from a frontend react app.
Initial Setup
Create a new react app, then install FFmpeg.
npx create-snowpack-app gifmakr --template @snowpack/app-template-react
npm install @ffmpeg/ffmpeg @ffmpeg/core
GIF Maker App
Load FFmpeg
The main binary for FFmpeg is loaded asynchronously via a CDN. Load it when the component is initialized with the useEffect
hook.
import React, { useState, useEffect } from 'react';
import './App.css';
import { createFFmpeg, fetchFile } from '@ffmpeg/ffmpeg';
const ffmpeg = createFFmpeg({ log: true });
function App() {
const [ready, setReady] = useState(false);
const load = async () => {
await ffmpeg.load();
setReady(true);
}
useEffect(() => {
load();
}, [])
return ready ? () : ( <p>Loading...</p> );
}
export default App;
Preview the Video File
Use a file input to collect a video file, then convert it to a URL with URL.createObjectURL
so it can be used in video element.
function App() {
const [video, setVideo] = useState();
return ready ? (
<div className="App">
{ video && <video
controls
width="250"
src={URL.createObjectURL(video)}>
</video>}
<input type="file" onChange={(e) => setVideo(e.target.files?.item(0))} />
</div>
) : ( <p>Loading...</p> );
}
export default App;
Convert a Video to GIF
First, the convertToGif
function below saves the video file to MEMFS where it can be used by FFmpeg.
Next, it runs a command to perform various video editing and encoding tasks. View the official FFmpeg docs for a breakdown of available options.
Lastly, it reads the result and generates a URL where it can be viewed in the browser.
function App() {
const [gif, setGif] = useState();
const convertToGif = async () => {
// Write the file to memory
ffmpeg.FS('writeFile', 'test.mp4', await fetchFile(video));
// Run the FFMpeg command
await ffmpeg.run('-i', 'test.mp4', '-t', '2.5', '-ss', '2.0', '-f', 'gif', 'out.gif');
// Read the result
const data = ffmpeg.FS('readFile', 'out.gif');
// Create a URL
const url = URL.createObjectURL(new Blob([data.buffer], { type: 'image/gif' }));
setGif(url)
}
return (
<h3>Result</h3>
<button onClick={convertToGif}>Convert</button>
{ gif && <img src={gif} width="250" />}
</div>
)
}
export default App;